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* VGM music package                           *
* http://vgmrips.net/                         *
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Game name:           Air Gallet (W) / Akuu
                     Gallet (J)
System:              Cave 68000
Music hardware:      YM2151, 2xOKIM6295

Music author:        Yoshitatsu Sakai
Game developer:      Gazelle
Game publisher:      Banpresto
Game release date:   1996-02

Package created by:  fever500, RN22
Package version:     1.06

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
01 Opening Demo                     0:50   -
02 Air Gallet                       0:03   -
03 Akuu Gallet                      0:03   -
04 Credit SFX                       0:01   -
05 Game Start ~ Stage 1             1:39   1:02
06 Stage 2                          1:26   1:07
07 Stage 3                          1:09   1:06
08 Stage 4                          1:20   1:12
09 Stage 5                          1:50   1:30
10 Stage 6                          1:37   1:21
11 Boss BGM                         1:29   0:59
12 Stage Clear                      0:09   -
13 Ending, Staff Roll               1:12   -
14 Continue                         0:23   0:12
15 Game Over                        0:08   -
16 Name Entry                       0:23   0:12

Total Length                       13:42  22:21


Notes:
1996 shmup game made by Gazelle, and
published by Banpresto. The composer of
this is the one who composed the game
"Batsugun" and I say, this game's music
is pretty good tho. Known in Japan as
"Akuu Gallet".

However, there's no Japanese taggings on this,
and because of VGMRips new rules, Japanese
tags should be put original name titles from
VGMdb, or in-game sound test titles.

fever500 did the music rip, while I, ripped
the credit sfx, and the Air Gallet voice.

Track names are taken from KHInsider, and
tagged, packed by me.

My first collab I've ever done on VGMRips.
-RN22

Ver 1.05 update:
While playing the game and the attract demo,
I've discovered something. On the title screen
when the the end of the intro was played,
There's no black border shown on the bottom
of the screen. Maybe it was stretch since
according to a interview published in the
Guwange / ESP Ra.De Official Setting
Documents, this game itself was rushed to
be released early, and cannot able to adjust
some minor bugs such as the title screen black
border, game balance adjustment, etc. Due to
the company's financial difficulties, or
bankruptcy, IIRC.
-RN22

The board contains two OKIM6295 chips.
The first one is used for SFX.
The second one is used for music.
-Valley Bell


External links:
Wikipedia:
 https://en.wikipedia.org/wiki/Air_Gallet
MobyGames:
 https://www.mobygames.com/game/air-gallet
Toaplan (Fandom):
 https://toaplan.fandom.com/wiki/Air_Gallet


Package history:
0.99 2023-01-01 fever500: WIP release.
1.00 2023-01-02 RN22: Initial release.
1.01 2023-01-13 Valley Bell: Stripped unused
 OKI chips.
1.05 2023-02-27 RN22: Added 4 .png files and
 one external link.
1.06 2023-08-18 Valley Bell: Removed
 superfluous ("buggy") screenshots.
